HELP ME EN

HELP ME EN


Reference: HELP01US

Language: English
Number of Players: 2-6
Age: 7
Duration: 10
北极熊,考拉,帝企鹅,可爱的小熊猫熊-它们都需要你的帮助来生存,但是只有一个物种(和一个玩家)可以在上面帮助我!

游戏中包括了30种动物,有6种不同的动物,每一种都有1-5种。为了设置游戏,随机创建一个5x6的动物方块网格。每个玩家都偷偷地选择了六种动物角色中的一种来看看他们想要拯救哪一种动物。

在一个回合中,玩家可以选择任意的瓦片或一堆瓦片,并将其移动到相邻的提列/堆上。你不能把一块瓦片移动到一个空的地方。当没有更多的游戏/栈可以移动时,游戏就结束了。然后,每个玩家都可以展示自己的动物特征,并将所有的动物都放在上面。玩家在他收集的每一个瓷砖上得分1分;此外,如果任何一种动物都在一个堆栈中(不是在顶部),那么玩家的得分就等于被埋的动物瓷砖的价值。

游戏规则包括一个团队的变体,玩家在游戏结束时将他们的分数组合在一起,但是不知道他们的队友想要保存的是哪些动物。当特定的动物从黑板上消失时,请留意眼泪和其他悲伤的线索。

Polar bears, koalas, emperor penguins, cute little panda bears – they all need your help to survive, but alas only one species (and one player) can come out on top in Help Me!

The game includes 30 animal tiles, with six different types of animals, each valued 1-5. To set up the game, randomly create a 5x6 grid of animal tiles. Each player secretly chooses one of the six animal character tiles to see which animal they want to save.

On a turn, a player chooses any tile or stack of tiles and moves the tile/stack orthogonally onto an adjacent tile/stack. You can't move a tile to an empty space. When no more tiles/stacks can be moved, the game ends. Each player then reveals his animal character and takes all stacks that have that type of animal on top. The player scores one point for each tile he collects; in addition, if any of the type of animal are within a stack (not on top), the player scores points equal to the value of that buried animal tile.

The rules include a team variant in which players combine their scores at the end of the game, but don't know which animals their teammates are trying to save. Watch for tears and other clues of sadness when particular animals disappear from the board...
Polar bears, koalas, emperor penguins, cute little panda bears – they all need your help to survive, but alas only one species (and one player) can come out on top in Help Me!

The game includes 30 animal tiles, with six different types of animals, each valued 1-5. To set up the game, randomly create a 5x6 grid of animal tiles. Each player secretly chooses one of the six animal character tiles to see which animal they want to save.

On a turn, a player chooses any tile or stack of tiles and moves the tile/stack orthogonally onto an adjacent tile/stack. You can't move a tile to an empty space. When no more tiles/stacks can be moved, the game ends. Each player then reveals his animal character and takes all stacks that have that type of animal on top. The player scores one point for each tile he collects; in addition, if any of the type of animal are within a stack (not on top), the player scores points equal to the value of that buried animal tile.

The rules include a team variant in which players combine their scores at the end of the game, but don't know which animals their teammates are trying to save. Watch for tears and other clues of sadness when particular animals disappear from the board...