CITY OF HORROR EN

CITY OF HORROR EN


Reference: COH01US

Language: English
Number of Players: 3-6
Age: 13
Duration: 90
僵尸城是一场令人恐惧的生存之战。就像经典的僵尸电影一样,一个蹒跚而行的部落正在入侵这个城市。我们的目标是在袭击中幸存下来。(联合国)幸运的是,幸存下来通常意味着要牺牲一些同伴来给亡灵。

每个玩家控制不同能力的几个角色;这些角色可以转移到各种有限的能力地点,然后他们就可以对物品和武器进行路障和清除。一些关键的情况,比如僵尸闯入和吃掉一个角色,都是通过投票来解决的。

基本的游戏商城的机制是一样的恐怖(也由尼古拉斯Normandon设计),但城市恐怖不同材料和游戏在很多方面:城市地图改变每一场比赛,包括20个字符,他们可以使用解毒剂(或死亡),行动卡成为稀缺游戏继续,你可以获得点与幸存的字符以外的东西…

City of Horror is a backstabbing survival-horror game. As in classic zombie movies, a shambling horde is invading the city. The goal is to survive the assault. (Un)fortunately, surviving often means sacrificing some of your fellow players to the undead...

Each player controls several characters with different abilities; these characters can move to various limited-capacity locations, which they can then barricade and scavenge for items and weapons. Critical situations, such as zombies breaking in and eating a character, are resolved using a vote.

The basic game mechanisms are the same as in Mall of Horror (also designed by Nicolas Normandon), but City of Horror differs in both materials and game play in a number of ways: the city map changes each game, twenty characters are included, they can use antidotes (or die), action cards become scarce as the game goes on, you can gain points with stuff other than surviving characters...
City of Horror is a backstabbing survival-horror game. As in classic zombie movies, a shambling horde is invading the city. The goal is to survive the assault. (Un)fortunately, surviving often means sacrificing some of your fellow players to the undead...

Each player controls several characters with different abilities; these characters can move to various limited-capacity locations, which they can then barricade and scavenge for items and weapons. Critical situations, such as zombies breaking in and eating a character, are resolved using a vote.

The basic game mechanisms are the same as in Mall of Horror (also designed by Nicolas Normandon), but City of Horror differs in both materials and game play in a number of ways: the city map changes each game, twenty characters are included, they can use antidotes (or die), action cards become scarce as the game goes on, you can gain points with stuff other than surviving characters...