DEUS EN (创世天神 英文版)

DEUS EN (创世天神 英文版)


语言: 英语
人数: 2-4
年龄: 14
时长: 60
在DEUS,玩家在共享的环境中努力发展自己的文明。每个玩家用五张牌来开始游戏,然后一个玩家要么使用其中一张牌来建造一个建筑,要么放弃一张或更多的牌来向上帝献上祭品。卡片有六种颜色:红色用于军事,绿色用于资源生产,蓝色用于贸易,用于得分的棕色,寺庙的紫色,以及各种效果的黄色。

当你建造一栋建筑,构建模块化的游戏板上的适当位置,大小根据玩家的数量与六角形瓷砖组成的七个景观“圈”——然后你把卡放在你的个人表在适当堆彩色卡片和激活这些卡片的力量已经在你的画面,从卡片底部的堆栈。

当你做一个祭品时,你会丢弃卡片,然后接受一个与你丢弃的卡片相关的上帝的帮助,用卡片的数量来决定相关行为的强度。然后你再把手加到五张牌上。
游戏结束时,游戏板上的所有蛮族村庄都被包围和攻击,或者所有的庙宇都被建造了。谁得分最多,谁就赢。

In Deus, players work to develop their own civilizations in a shared environment. Each player starts the game with five building cards, and on a turn a player either uses one of these cards to construct a building or discard one or more cards to make an offering to a god. Cards come in six colors: red for military, green for resource production, blue for trade, brown for scoring, purple for temples, and yellow for a variety of effects.

When you construct a building, you build it in the appropriate location on the modular game board — which is sized based on the number of players with the hexagonal tiles composed of seven landscape "circles" — then you place the card in your personal tableau in the appropriate stack of colored cards and activate the power of all of those cards already in your tableau, starting with the card at the bottom of the stack.

When you make an offering, you discard cards, then receive the help of a god associated with one of the cards that you discarded, with the number of cards determining the strength of the associated action. You then refill your hand to five cards.

The game ends either when all the barbarian villages on the game board have been surrounded and attacked or when all the temples have been constructed. Whoever has the most points wins.
在DEUS,玩家在共享的环境中努力发展自己的文明。每个玩家用五张牌来开始游戏,然后一个玩家要么使用其中一张牌来建造一个建筑,要么放弃一张或更多的牌来向上帝献上祭品。卡片有六种颜色:红色用于军事,绿色用于资源生产,蓝色用于贸易,用于得分的棕色,寺庙的紫色,以及各种效果的黄色。

当你建造一栋建筑,构建模块化的游戏板上的适当位置,大小根据玩家的数量与六角形瓷砖组成的七个景观“圈”——然后你把卡放在你的个人表在适当堆彩色卡片和激活这些卡片的力量已经在你的画面,从卡片底部的堆栈。

当你做一个祭品时,你会丢弃卡片,然后接受一个与你丢弃的卡片相关的上帝的帮助,用卡片的数量来决定相关行为的强度。然后你再把手加到五张牌上。
游戏结束时,游戏板上的所有蛮族村庄都被包围和攻击,或者所有的庙宇都被建造了。谁得分最多,谁就赢。