HYPERBOREA EN (北地仙境 英文版)

HYPERBOREA EN (北地仙境 英文版)


语言: 英语
人数: 2-6
年龄: 12
时长: 90
北地仙境的神秘王国被一个古老的文明所统治,这个文明使用了魔法水晶作为他们的主要能量来源。随着时间的推移,过度的北方人变得贪婪,他们在深海中寻找力量使这些晶体变得不稳定,导致地震、突变、干旱和洪水。北方人越挖越深,只有几个聪明的法师,预见到不可避免的,建立了一个牢不可破的魔法屏障。当未利用的魔法能量从深处释放出来时,在一天之内,超博文明就被摧毁了,只有魔法屏障阻止了整个陆地的生命的消失。幸存者住在大波里外的小岗哨上,现在被隔离墙封住了。水晶的知识被宣布是禁止的,因为太危险了,或者被遗忘了。
几个世纪以来,六个敌对的王国诞生于超博文明的灰烬中:军国主义的红色公国;翡翠王国及其死亡的弓箭手;紫色的母系社会崇拜着生命的女神;有技术的外交官和金巴尼的商人;珊瑚的宝座与它的有效组织的社会,最后是神秘而神秘的天国统治。

不同领域之间脆弱的和平并不打算持续下去。有一天,神奇的屏障突然倒塌了。一个全新的土地矗立在六个王国的前面,仍然被古老的北方人所困扰,他们变成了无害但不祥的幽灵,到处都是废墟,还有城市要探索。现在,每一个国家都在派遣最好的战士和探索者到超级博里亚,以获得他们的竞争对手的统治地位,但是哪一种会盛行呢?残酷的力量还是对科学的深刻理解?在失落的废墟中发现有价值的文物,还是重新占领长期失落的城市?只有你,作为一个派别的领袖,才能带领你的人民在超博里的终极统治!

在一个同名的神话之地,北地仙境是一种轻型文明游戏,玩家需要2-6名玩家,每名玩家需要20-20分钟。游戏开始的时候,保护进入神秘大陆的神奇大陆的魔法屏障突然出现了。

每一个玩家都扮演一个小王国的领袖角色,这个王国坐落在现在开放的地方,被征服并探索土地。她的王国对住房、贸易、运动、战争、研究和经济增长的知识有限,但是新的和令人兴奋的权力隐藏在超级博里。在游戏中,这个王国将会成长并壮大军队,扩展领土,探索和征服,学习新技术,等等。

游戏的主要机制,可以被描述为“包房”,涉及到建造一个“文明”的水池。每一个方块代表你王国的特殊化:战争、贸易、运动、建筑、知识、成长。灰色方块代表腐败和浪费,玩家将通过开发新技术来获得它们。(权力因其自身的定义而导致腐败,社会越复杂,其产生的垃圾就越多。)每个回合,玩家从他们的袋子中抽取三个随机的方块,然后使用它们激活他们拥有的知识(技术)。

The mythical realm of Hyperborea was ruled by an ancient civilization that used magical crystals as their main source of energy. With time, the Hyperboreans became greedy, and their search for power in the deep made the crystals unstable, causing earthquakes, mutations, droughts and floods. Hyperboreans just dug deeper, and only a few wise mages, foreseeing the inevitable, built an unbreakable magical barrier. When the unharnessed magical energy was unleashed from the deep, the Hyperborean civilization was destroyed in a single day, only the magical barrier preventing the disappearance of life from the whole land. The survivors living in the small outposts outside Hyperborea were now sealed out by the barrier. The knowledge of crystals was declared forbidden it was because too dangerous, or simply forgotten.

Over centuries, six rival realms were born from the ashes of the Hyperborean civilization: the militarist Red Duchy; the Emerald Kingdom and its death-delivering archers; the Purple Matriarchy fanatically worshipping the goddess of life; the skilled diplomats and merchants of the Golden Barony; the Coral Throne with its efficiently organized society and finally the secluded and enigmatic Celestial Reign.

The fragile peace between the different realms was not intended to last. One day, the magical barrier suddenly collapsed. A whole new land stood in front of the six kingdoms, still haunted by the old Hyperboreans turned into harmless but ominous ghosts, full of ruins to discover and cities to explore. Each realm is now sending its best warriors and explorers to Hyperborea in order to achieve dominance over their rivals, but which will prevail? Brutal strength or deep understanding of science? The discovery of valuable artifacts in the lost ruins or the retaking of long, lost cities? Only you, as the leader of one of the factions, can lead your people to the ultimate dominance over Hyperborea!

Set in a mythical land of the same name, Hyperborea is a light civilization game for 2 to 6 players that takes 20-25 minutes per player. The game begins at the time when the magic barrier protecting access to the mythical continent of Hyperborea suddenly falls.

Each player takes the role of the leader of a small kingdom situated just outside the now open to be conquered and explored land. Her kingdom has limited knowledge of housing, trade, movement, warfare, research, and growth, but new and exciting powers are hidden in Hyperborea. During the game, this kingdom will grow in numbers and raise armies, extend its territory, explore and conquer, learn new technologies, etc...

The game's main mechanism, which can be described as "bag-building", involves you building a pool of "civilicubes". Each cube represents specializations for your kingdom: war, trade, movement, building, knowledge, growth. Grey cubes represent corruption and waste, and players will acquire them by developing new technologies. (Power corrupts by its own definition, and the more complex a society becomes, the more waste it generates.) Each turn, players draw three random cubes from their bags, then use them to activate knowledge (technologies) they own.
北地仙境的神秘王国被一个古老的文明所统治,这个文明使用了魔法水晶作为他们的主要能量来源。随着时间的推移,过度的北方人变得贪婪,他们在深海中寻找力量使这些晶体变得不稳定,导致地震、突变、干旱和洪水。北方人越挖越深,只有几个聪明的法师,预见到不可避免的,建立了一个牢不可破的魔法屏障。当未利用的魔法能量从深处释放出来时,在一天之内,超博文明就被摧毁了,只有魔法屏障阻止了整个陆地的生命的消失。幸存者住在大波里外的小岗哨上,现在被隔离墙封住了。水晶的知识被宣布是禁止的,因为太危险了,或者被遗忘了。
几个世纪以来,六个敌对的王国诞生于超博文明的灰烬中:军国主义的红色公国;翡翠王国及其死亡的弓箭手;紫色的母系社会崇拜着生命的女神;有技术的外交官和金巴尼的商人;珊瑚的宝座与它的有效组织的社会,最后是神秘而神秘的天国统治。

不同领域之间脆弱的和平并不打算持续下去。有一天,神奇的屏障突然倒塌了。一个全新的土地矗立在六个王国的前面,仍然被古老的北方人所困扰,他们变成了无害但不祥的幽灵,到处都是废墟,还有城市要探索。现在,每一个国家都在派遣最好的战士和探索者到超级博里亚,以获得他们的竞争对手的统治地位,但是哪一种会盛行呢?残酷的力量还是对科学的深刻理解?在失落的废墟中发现有价值的文物,还是重新占领长期失落的城市?只有你,作为一个派别的领袖,才能带领你的人民在超博里的终极统治!

在一个同名的神话之地,北地仙境是一种轻型文明游戏,玩家需要2-6名玩家,每名玩家需要20-20分钟。游戏开始的时候,保护进入神秘大陆的神奇大陆的魔法屏障突然出现了。

每一个玩家都扮演一个小王国的领袖角色,这个王国坐落在现在开放的地方,被征服并探索土地。她的王国对住房、贸易、运动、战争、研究和经济增长的知识有限,但是新的和令人兴奋的权力隐藏在超级博里。在游戏中,这个王国将会成长并壮大军队,扩展领土,探索和征服,学习新技术,等等。

游戏的主要机制,可以被描述为“包房”,涉及到建造一个“文明”的水池。每一个方块代表你王国的特殊化:战争、贸易、运动、建筑、知识、成长。灰色方块代表腐败和浪费,玩家将通过开发新技术来获得它们。(权力因其自身的定义而导致腐败,社会越复杂,其产生的垃圾就越多。)每个回合,玩家从他们的袋子中抽取三个随机的方块,然后使用它们激活他们拥有的知识(技术)。